当前位置: 首页 > 网游 > 绝地求生

【美国鸡友吐槽】绝地求生今日维护更新:增加经验奖励,优化任务体验

来源:网络 时间:2022-08-07 15:41:06
导读第16轮更新,对任务系统进行了一些改进优化

昨天,官方公布了第十六轮更新内容和维护计划

将在今天早上10点开始维护,预计持续3个小时

更新内容主要是对通行证任务进行了一些优化改动

修改了部分不合理的任务,并且提高了每日最多获取XP的限制

比如之前‘’以单人模式不淘汰任何敌人进入前3 任务被修改

改成了只需要淘汰少于3名敌人

同时官方为了给玩家一些补偿,新增了一个奖励计划

本周五到下周一,每天登陆都可以获得400XP的奖励!

同时尼克准备了一个新的栏目

翻译一下国外论坛reddit上网友们对于不同新闻的吐槽

一起来看看美国鸡友是如何吐槽本次更新的吧~

[-]nasty-snatch-gunk 135赞

Id really like them to extend the passbecause of bugs and not just increase daily xp.

我倒是希望他们因为产生了任务bug,能够延长这次的通行证时间,而不是简单地提升了每日经验值的获取上线。

[-]Kylegetsspam -27

That would get in the way of their geniusbusiness plan to charge people whats effectively a $10/month subscription feeto play PUBG.

这会阻挠蓝洞的天才赚钱计划的,他们只想高效率地收取玩家每月67元的通行证费用。

[-]duart2 37

But you dont need to buy it to play thegame..?

但是你不买通行证也可以玩游戏呀?

[-]c14rk0 20

No, but its basically the entireprogression system that people had been wanting and had been mentioned/teasedfor months. Instead of having it added for free for everyone its effectivelyworthless unless you pay another $10 a month.

确实可以,但是这个任务系统是过去几个月持续宣传、并被玩家寄予厚望的。结果它并不是全部免费的,除非你啃掏67元的每月费用。

Dawknight 5

If you want to "tick themissions" as if youve done them then you can do that even without thepass.

如果你只是想体验任务,你可以不用买通行证,只需要假装自己完成了它们就好。

[-]MadRZI 171

I still cant process the fact, they put thenon-locked crates in a random pool with the locked crates... I mean, why cant Ispend my BP on a crate I can actually open. I know how this is a frikkincashgrab but its just really low...

我仍然很难理解,它们把带锁和不带锁的箱子放在一起让玩家随机获取。

我意思是,为什么我不能花金币开一个我真正能打开的箱子呢。我知道这是一个吸引玩家氪金的商业模式,但实在有点low。

[-]Ryan_Lim Adrenaline 42

I feel they should separate free &locked crates.

To make it better, locked crates should bea standalone category and cost cheaper or be free (Use a key to straight openone, either randomly or by choice).

我觉得他们应该分开带锁和不带锁的箱子。

比较好的方法是,带锁的箱子应该单独分类,它们应该更便宜或者免费(用一个钥匙就能开箱子,要么随机一个或者选一个)

[-]Gnax -14

Crates should not exist, let alone beinglocked. Not even EA are this scummy.

箱子系统就不应该存在,更不要说带锁的箱子了。即使EA 也没有这么财迷。

[-]Dawknight 16

Not even EA are this scummy

What?

Im sorry but EA making Pay2Win crates wasway... WAY worst than cosmetic shit.

You people need to make your prioritiesstraight.

即使EA 也没有这么财迷。

兄弟你在开玩笑吗?

EA的氪金不平衡模式要比自定义装扮模式要烂烂烂上一万倍。

你们这些人,看待问题要客观一点,不要听风就是雨。

[-]Irishfro 5

I stopped spending my bp because of this.

我因为这一点早就不消费我的金币了。

[-]Nacksche 2

Yeah that is ridiculous. I feel like thereis no use for BP other than changing your face/hair. 50% chance to get a freecrate and what feels like a 5% chance to find anything better than a lowesttier item in them. Well at least that part is consistent with the paid ones. xDOne of the worst monetization schemes in the industry, I hope they throw thiscrap out in favor of more event passes. I just want some hotpants... :c

这太可笑了。我感觉金币除了改变外观一点用都没。你有50%的机会拿到一个免费箱子,然后只有大概5%的概率开到一个还算能看的饰品。好在这个概率和付费箱子差不多。现在的金币系统真是太辣鸡了,我希望他们把这个金币系统扔一边去,更多支持一点通行证系统。我只想要一件超短裤T.T

[-]ThibiiX 0

CS:GO pretty much has the same monetizationsystem.

50% chance to get a free crate and whatfeels like a 5% chance to find anything better than a lowest tier item in them.

Thats still free stuff, if you dont wantto pay thats your problem but dont expect to get 30$+ skins every 2 freecrates either.

你有50%的机会拿到一个免费箱子,然后只有大概5%的概率开到一个还算能看的饰品。

CS:GO的开箱系统和这个也差不多。

这只是一个免费项目,如果你不想花钱,没毛病。但你不能期望开两个箱子就收获一次价值300多块的饰品。

[-]Persepaskakusipillu 30

Minimum playtime should be removed. Dumb ashell that its there. Once you land you should be able to get all the progressyou can.

完成任务最短的游戏时间限制应该取消。这个设定太蠢了。只要你跳伞落地,你就有资格完成你的任务。

[-]supernam96 9

Nah its okay. They dont want to have bunchof people just hide in a center map building to farm as much xp as possible.Though i think the cap should be 200

我觉得这个设定挺OK的。他们不希望有一堆人躲在地图中间什么都不做,只想多攒一点经验值。不过我觉得经验值每日上限应该调到200.

[-]TheSHITRAT 2

While you make a pretty valid point aboutXP caps, your reply doesnt seem to have anything to do with the comment aboveit. Minimum playtime for your progress to count is what the comment was gettingat. Its stupid that if you land, get 5 kills and die before the 2.5 minute(previously 5 minute) minimum playtime limit those kills dont count towardsany of your mission progress.

兄弟你提出的点很对,不过你的回复完全牛头不对马嘴啊。最短的游戏时间是指超过这个时间的游戏你的任务才有效。这个设定非常蠢,如果你落地杀了五个人但在两分半的时候死了,由于5分钟的最短游戏时间要求,你的击杀并不会计入任务中。

[-]koti4246 3

I think it is to discourage afk bots. Theycould probably do it a different way like minimum looting or movement. It isreally annoying for challenges like pistol or melee kills that are hard enoughearly on.

我认为这是为了限制人们去杀掉线的玩家。但他们可以用一种别的方式,比如至少搜多少物资或者移动多少距离。因为去完成一些手枪击杀或者近战武器击杀任务时,太容易在前期挂掉了,非常的烦人。

[-]Burnanabread 1

You probably already know this and its abit off topic but the easiest way to get pistol/melee kills is queue intosquads, even solo squads if you dont have a group and down a guy then finishhim off in whatever way you need. Its how I got all of those done.

虽然这有点离题,而且可能已经out了。不过最简单完成手枪/近战武器击杀的方法是组排,甚至单人组排也行。击倒一个敌人,然后用手枪/近战武器把他们补死就行了。我就是这样完成任务的。

[-]Shticks 1

Maybe allow people to obtain a full levelfrom daily XP? Some people will finish the pass super early, and have nothingleft to do for the duration, but that is their choice. It will give a littlemore leeway to more casual players who maybe only want to play for an hour ortwo a day.

也许可以允许玩家通过每日经验也能升到满级?很多玩家会很早地把通行证升到满级,之后就没事做了,但这是他们的自由选择。对于普通玩家来说,他们每天只玩一到两个小时,没法做很多任务,但也想升到满级呀!

[-]StarFox64z 12

Some nice changes in the right directionbut overall kind of underwhelming. I hope to see them improve the overallexperience of the game soon.

正确的改进方向,这些改动都还行。但是总体来说还是不够出色。我希望希望他们能够尽快增加整体的经验数值。

[-]exxpired 40

Reach top 3 without killing anyone inSolos mission requirements have been changed. The mission now requiresreaching top 3 with less than 3 kills.

Thank fuck

在单排模式中进入前三且不击杀一人这个任务终于被修改了。这个任务现在只需要进入前三并且击杀少于3人。

感谢上天!

[-]Spree8nyk8 26

this mission was actually fine if theywould have simply changed it so that once you reached top 3 you were allowed toplay it out. I thought it was kinda fun being restricted like that. It justsucked knowing that once I made it i was forced to give myself up to die.

这个任务如果让你进入前三之后可以立刻改变策略尽情杀戮的话,就赶紧还行。我觉得被这样严格限制反而挺有趣的。

但是知道自己达成前三之后必须去自杀,这种感觉太讨厌了。

[-]exxpired 7

I just found it boring and kept runninginto someone when I got so close.

当我马上就到前三的时候却不停地撞见敌人,我只觉得这个任务是在无聊。

[-]Spree8nyk8 2

yeah but thats the scary as shit part ofthat challenge. I never even picked up a gun bc I didnt want my high ass toaccidentally react and shoot someone. So when there was 5 people and I washiding like hell there was real tension. It just sucked that once youveaccomplished it you couldnt continue with the game or you could undo it.

是的这很吓人,这是这任务最糟糕的部分。做这个任务我甚至都不带枪,为了防止自己条件反射地把敌人杀了。所以当还剩五个人的时候我就躲在一旁瑟瑟发抖,紧张的不行!这任务很烦人因为你一旦到了前三,你没法继续去吃鸡,除非你放弃任务去杀人。

[-]Mestyo 49

The volume of footsteps has been slightlyincreased.

Im not a fan of this at all. If anything,I feel like footsteps were too loud already.

My reasoning is that loud footstepsencourage camping and further disadvantage players who didnt win the circlelottery.

改动:脚步声略有增加

我对这个改动没什么看法,如果非要说的话,我觉得现在的脚步声已经够大了。

我认为如果过大的脚步声让LYB蹲点阴人变得更加容易,并且让没有天命圈的人更难受了。

[-]itspaddyd 28

idk it means you dont have to have the gameat ear bleeding volume to hear them as intended

我觉得这只是意味着你不需要把游戏调成炸裂耳膜的音量也能听清楚脚步声了。

[-]The-Respawner 2

That is a good point.

你说到点子上了。

[-]Benskien 33

Personally I almost never hear footstepsfor some reason, so Im very happy with these changes

But I agree that it might increase campingto some degree but it makes sneaking more valuable

个人来说我几乎从来听不到脚步声,所以我很满意这个改动。

但是我同意这个会提升阴人的优势,但这个也让静步变得更有价值。

[-]ElitePotato77 6

On sanhok footsteps were mad quiet for mesince the update. Kept getting run up on and dying without ever noticing.

在sanhok地图更新之后脚步声太小声了。总是被敌人靠近然后被杀,一点知觉都没有。

[-]nigelregal 4

Having loud footsteps is different fromrange you can hear footsteps though.

Louder footsteps just means you do not needto crank volume up loud or use special software or settings to increase thevolume.

I do not think this will encourage morecamping. The range at which you hear footsteps is the same. The only change tomost people will be the volume knob on headset gets turned down 1 or 2.

脚步声的大小和脚步声距离你的距离有很大关系。

更大的脚步声只是意味着你不需要把音量调得非常大或者用一些特殊设置来提升音效。

我不认为这会让阴人更加有优势。阴人的距离本来就足够你听到脚步声了。

这个改动只会让一些玩家的耳机声音可以调小一格、两格。

任务系统出了也快一周了,大家对于任务系统怎么看呢?

欢迎在下方留言分享~

今日奠:

天国的德意志君,四年后再见~

添加公众号,后台回复吃鸡,送你几十篇精彩攻略,帮你成为吃鸡大神!

回复1,每天送你一个不一样的电竞大美妞~

声明:本网页内容旨在传播知识,若有侵权等问题请及时与本网联系,我们将在第一时间删除处理。E-MAIL:704559159@qq.com

Top
加盟网